Sunday, October 25, 2015

FINAL PROJECT STEP 1: IMMERSIVE LEARNING SPACES


This comprehensive virtual tour allows visitors using a desktop computer (Windows, Mac, Linux, or a mobile device (iPhone, iPad, Android) to take a virtual, self-guided, room-by-room walking tour of the whole museum. You can even browse a list of past exhibits, which is included on the ground floor map (see upper right map buttons).  The visitor can navigate from room to room by clicking map locations or by following blue arrow links on the floor that connect the rooms. The desktop version includes camera icons to indicate hotspots where the visitor can get a close-up view of a particular object or exhibit panel.  

The mission of the Technical Working Group (TWG) is to make sure that the Drupal project has efficient technical policies, procedures, and standards as required to keep the "technical" side of our community operating smoothly. The TWG's job to ensure that the necessary policies, procedures, and standards exist to address technical concerns affecting the Drupal community. This includes items that affect all projects, such as the Drupal coding standards, repository usage and licensing policies, and Drupal’s full-project approval process. The TWG does not necessarily author and maintain these policies itself, but merely ensures that they exist, that they are well maintained, and that they are successful. To do so, they appoint and empower individuals or groups within the community to care for these policies and review them as needed. The Libraries and Museums Technology Working Group (LIB.TWG) is responsible for defining, implementing, evolving and maintaining applications and open standards related to the provision of library and museum services associated with Immersive Education.
Today’s student are much more clued up about technology than their parents and use it on a constant basis. Everything from Facebook and Twitter through to computer games, mobile phone apps, and the iPad forms a large part of a teenager’s lifestyle and teachers are aware of this use and reliance upon technology. This is very important for Immersive Education, it helps students to work together as a team and nobody where you are in the world you can get access to it. So, it makes to use this as part of learning. One approach is blended learning in which several learning approaches are combines together. This means a mix of computer aided learning such as virtual reality systems with traditional forms of leaning. This hybrid approach is designed to meet the needs of all students, irrespective of their learning style.






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